APEX LEGENDS

EA GAMES (2022)

I worked with Los York on the “3rd Anniversary” event trailer for EA’s social platforms, as a motion graphics designer. Most of the work involved coming up with creative solves to showcase the community artists who were selected for feature in the game, and their artistic process, while keeping in line with Apex Legend’s visual style.

Not a lot of behind the scenes material or “WIP” designs was available, so many times I had to create sketches, drawing board shots, frame by frame animation of designs, and in general “design containers” that matched the tone and lore of Apex Legends to insert the artwork into, like WANTED posters, passport pages, computer pop ups, polaroid pictures.

 

Most of the bits and pieces were quick and rapid fire, where the fan art was the center piece. I designed stickers, paper rips, pop up windows, handwritten typography and some sketches to fill creative process shots.

Apart from peppering the edit with smaller elements and intro cards, some scenes were created from the ground up. I designed and animated the following entirely.

 
 
 

It’s a quick and small part, but I love the way the passport pages turned out, and the idea of using a passport to show artwork when the game is about intergalactic traveling.

 

Ending carousel. I animated and designed this shot (but not the artwork itself).

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